সি, স্কোর 2.397x10 ^ 38
ম্যান এটি করতে বেশ দীর্ঘ সময় নিয়েছিল, সম্ভবত আমার ভাষা পছন্দ করার কারণে। আমি অ্যালগরিদম মোটামুটি প্রথম দিকে কাজ করতে পেরেছি, কিন্তু মেমরি বরাদ্দকরণের সাথে অনেক সমস্যার মধ্যে পড়েছি (স্ট্যাক ওভারফ্লোসের কারণে পুনরাবৃত্তভাবে নিখরচায় জিনিসগুলি পারে না, ফুটো আকার বড় ছিল)।
এখনও! এটি প্রতিটি পরীক্ষার ক্ষেত্রে অন্য প্রবেশকে মারধর করে এবং সর্বোত্তম হতে পারে এমনকি বেশিরভাগ সময় কাছাকাছি বা হুবহু সর্বোত্তম সমাধান পেতে পারে।
যাইহোক, কোড এখানে:
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
#define WHITE 'W'
#define BLACK 'B'
#define RED 'R'
typedef struct image {
int w, h;
char* buf;
} image;
typedef struct point {
int x, y;
struct point *next;
struct point *parent;
} point;
typedef struct shape {
point* first_point;
point* last_point;
struct shape* next_shape;
} shape;
typedef struct storage {
point* points;
size_t points_size;
size_t points_index;
shape* shapes;
size_t shapes_size;
size_t shapes_index;
} storage;
char getpx(image* img, int x, int y) {
if (0>x || x>=img->w || 0>y || y>=img->h) {
return WHITE;
} else {
return img->buf[y*img->w+x];
}
}
storage* create_storage(int w, int h) {
storage* ps = (storage*)malloc(sizeof(storage));
ps->points_size = 8*w*h;
ps->points = (point*)calloc(ps->points_size, sizeof(point));
ps->points_index = 0;
ps->shapes_size = 2*w*h;
ps->shapes = (shape*)calloc(ps->shapes_size, sizeof(shape));
ps->shapes_index = 0;
return ps;
}
void free_storage(storage* ps) {
if (ps != NULL) {
if (ps->points != NULL) {
free(ps->points);
ps->points = NULL;
}
if (ps->shapes != NULL) {
free(ps->shapes);
ps->shapes = NULL;
}
free(ps);
}
}
point* alloc_point(storage* ps) {
if (ps->points_index == ps->points_size) {
printf("WHOAH THERE BUDDY SLOW DOWN\n");
/*// double the size of the buffer
point* new_buffer = (point*)malloc(ps->points_size*2*sizeof(point));
// need to change all existing pointers to point to new buffer
long long int pointer_offset = (long long int)new_buffer - (long long int)ps->points;
for (size_t i=0; i<ps->points_index; i++) {
new_buffer[i] = ps->points[i];
if (new_buffer[i].next != NULL) {
new_buffer[i].next += pointer_offset;
}
if (new_buffer[i].parent != NULL) {
new_buffer[i].parent += pointer_offset;
}
}
for(size_t i=0; i<ps->shapes_index; i++) {
if (ps->shapes[i].first_point != NULL) {
ps->shapes[i].first_point += pointer_offset;
}
if (ps->shapes[i].last_point != NULL) {
ps->shapes[i].last_point += pointer_offset;
}
}
free(ps->points);
ps->points = new_buffer;
ps->points_size = ps->points_size * 2;*/
}
point* out = &(ps->points[ps->points_index]);
ps->points_index += 1;
return out;
}
shape* alloc_shape(storage* ps) {
/*if (ps->shapes_index == ps->shapes_size) {
// double the size of the buffer
shape* new_buffer = (shape*)malloc(ps->shapes_size*2*sizeof(shape));
long long int pointer_offset = (long long int)new_buffer - (long long int)ps->shapes;
for (size_t i=0; i<ps->shapes_index; i++) {
new_buffer[i] = ps->shapes[i];
if (new_buffer[i].next_shape != NULL) {
new_buffer[i].next_shape += pointer_offset;
}
}
free(ps->shapes);
ps->shapes = new_buffer;
ps->shapes_size = ps->shapes_size * 2;
}*/
shape* out = &(ps->shapes[ps->shapes_index]);
ps->shapes_index += 1;
return out;
}
shape floodfill_shape(image* img, storage* ps, int x, int y, char* buf) {
// not using point allocator for exploration stack b/c that will overflow it
point* stack = (point*)malloc(sizeof(point));
stack->x = x;
stack->y = y;
stack->next = NULL;
stack->parent = NULL;
point* explored = NULL;
point* first_explored;
point* next_explored;
while (stack != NULL) {
int sx = stack->x;
int sy = stack->y;
point* prev_head = stack;
stack = stack->next;
free(prev_head);
buf[sx+sy*img->w] = 1; // mark as explored
// add point to shape
next_explored = alloc_point(ps);
next_explored->x = sx;
next_explored->y = sy;
next_explored->next = NULL;
next_explored->parent = NULL;
if (explored != NULL) {
explored->next = next_explored;
} else {
first_explored = next_explored;
}
explored = next_explored;
for (int dy=-1; dy<2; dy++) {
for (int dx=-1; dx<2; dx++) {
if (dy != 0 || dx != 0) {
int nx = sx+dx;
int ny = sy+dy;
if (getpx(img, nx, ny) == WHITE || buf[nx+ny*img->w]) {
// skip adding point to fringe
} else {
// push point to top of stack
point* new_point = (point*)malloc(sizeof(point));
new_point->x = nx;
new_point->y = ny;
new_point->next = stack;
new_point->parent = NULL;
stack = new_point;
}
}
}
}
}
/*if (getpx(img, x, y) == WHITE || buf[x+y*img->w]) {
return (shape){NULL, NULL, NULL};
} else {
buf[x+y*img->w] = 1;
shape e = floodfill_shape(img, ps, x+1, y, buf);
shape ne = floodfill_shape(img, ps, x+1, y+1, buf);
shape n = floodfill_shape(img, ps, x, y+1, buf);
shape nw = floodfill_shape(img, ps, x-1, y+1, buf);
shape w = floodfill_shape(img, ps, x-1, y, buf);
shape sw = floodfill_shape(img, ps, x-1, y-1, buf);
shape s = floodfill_shape(img, ps, x, y-1, buf);
shape se = floodfill_shape(img, ps, x+1, y-1, buf);
point *p = alloc_point(ps);
p->x = x;
p->y = y;
p->next = NULL;
p->parent = NULL;
shape o = (shape){p, p, NULL};
if (e.first_point != NULL) {
o.last_point->next = e.first_point;
o.last_point = e.last_point;
}
if (ne.first_point != NULL) {
o.last_point->next = ne.first_point;
o.last_point = ne.last_point;
}
if (n.first_point != NULL) {
o.last_point->next = n.first_point;
o.last_point = n.last_point;
}
if (nw.first_point != NULL) {
o.last_point->next = nw.first_point;
o.last_point = nw.last_point;
}
if (w.first_point != NULL) {
o.last_point->next = w.first_point;
o.last_point = w.last_point;
}
if (sw.first_point != NULL) {
o.last_point->next = sw.first_point;
o.last_point = sw.last_point;
}
if (s.first_point != NULL) {
o.last_point->next = s.first_point;
o.last_point = s.last_point;
}
if (se.first_point != NULL) {
o.last_point->next = se.first_point;
o.last_point = se.last_point;
}
return o;
}*/
shape out = {first_explored, explored, NULL};
return out;
}
shape* create_shapes(image* img, storage* ps) {
char* added_buffer = (char*)calloc(img->w*img->h, sizeof(char));
shape* first_shape = NULL;
shape* last_shape = NULL;
int num_shapes = 0;
for (int y=0; y<img->h; y++) {
for (int x=0; x<img->w; x++) {
if (getpx(img, x, y) != WHITE && !(added_buffer[x+y*img->w])) {
shape* alloced_shape = alloc_shape(ps);
*alloced_shape = floodfill_shape(img, ps, x, y, added_buffer);
if (first_shape == NULL) {
first_shape = alloced_shape;
last_shape = alloced_shape;
} else if (last_shape != NULL) {
last_shape->next_shape = alloced_shape;
last_shape = alloced_shape;
}
num_shapes++;
}
}
}
free(added_buffer);
return first_shape;
}
void populate_buf(image* img, shape* s, char* buf) {
point* p = s->first_point;
while (p != NULL) {
buf[p->x+p->y*img->w] = 1;
p = p->next;
}
}
bool expand_frontier(image* img, storage* ps, shape* prev_frontier, shape* next_frontier, char* buf) {
point* p = prev_frontier->first_point;
point* n = NULL;
bool found = false;
size_t starting_points_index = ps->points_index;
while (p != NULL) {
for (int dy=-1; dy<2; dy++) {
for (int dx=-1; dx<2; dx++) {
if (dy != 0 || dx != 0) {
int nx = p->x+dx;
int ny = p->y+dy;
if ((0<=nx && nx<img->w && 0<=ny && ny<img->h) // in bounds
&& !buf[nx+ny*img->w]) { // not searched yet
buf[nx+ny*img->w] = 1;
if (getpx(img, nx, ny) != WHITE) {
// found a new shape!
ps->points_index = starting_points_index;
n = alloc_point(ps);
n->x = nx;
n->y = ny;
n->next = NULL;
n->parent = p;
found = true;
goto __expand_frontier_fullbreak;
} else {
// need to search more
point* f = alloc_point(ps);
f->x = nx;
f->y = ny;
f->next = n;
f->parent = p;
n = f;
}
}
}
}}
p = p->next;
}
__expand_frontier_fullbreak:
p = NULL;
point* last_n = n;
while (last_n->next != NULL) {
last_n = last_n->next;
}
next_frontier->first_point = n;
next_frontier->last_point = last_n;
return found;
}
void color_from_frontier(image* img, point* frontier_point) {
point* p = frontier_point->parent;
while (p->parent != NULL) { // if everything else is right,
// a frontier point should come in a chain of at least 3
// (f point (B) -> point to color (W) -> point in shape (B) -> NULL)
img->buf[p->x+p->y*img->w] = RED;
p = p->parent;
}
}
int main(int argc, char** argv) {
if (argc < 3) {
printf("Error: first argument must be filename to load, second argument filename to save to.\n");
return 1;
}
char* fname = argv[1];
FILE* fp = fopen(fname, "r");
if (fp == NULL) {
printf("Error opening file \"%s\"\n", fname);
return 1;
}
int w, h;
w = 0;
h = 0;
fscanf(fp, "%d %d\n", &w, &h);
if (w==0 || h==0) {
printf("Error: invalid width/height specified\n");
return 1;
}
char* buf = (char*)malloc(sizeof(char)*w*h+1);
fgets(buf, w*h+1, fp);
fclose(fp);
image img = (image){w, h, buf};
int nshapes = 0;
storage* ps = create_storage(w, h);
while (nshapes != 1) {
// main loop, do processing step until one shape left
ps->points_index = 0;
ps->shapes_index = 0;
shape* head = create_shapes(&img, ps);
nshapes = 0;
shape* pt = head;
while (pt != NULL) {
pt = pt->next_shape;
nshapes++;
}
if (nshapes % 1024 == 0) {
printf("shapes left: %d\n", nshapes);
}
if (nshapes == 1) {
goto __main_task_complete;
}
shape* frontier = alloc_shape(ps);
// making a copy so we can safely free later
point* p = head->first_point;
point* ffp = NULL;
point* flp = NULL;
while (p != NULL) {
if (ffp == NULL) {
ffp = alloc_point(ps);
ffp->x = p->x;
ffp->y = p->y;
ffp->next = NULL;
ffp->parent = NULL;
flp = ffp;
} else {
point* fnp = alloc_point(ps);
fnp->x = p->x;
fnp->y = p->y;
fnp->next = NULL;
fnp->parent = NULL;
flp->next = fnp;
flp = fnp;
}
p = p->next;
}
frontier->first_point = ffp;
frontier->last_point = flp;
frontier->next_shape = NULL;
char* visited_buf = (char*)calloc(img.w*img.h+1, sizeof(char));
populate_buf(&img, frontier, visited_buf);
shape* new_frontier = alloc_shape(ps);
new_frontier->first_point = NULL;
new_frontier->last_point = NULL;
new_frontier->next_shape = NULL;
while (!expand_frontier(&img, ps, frontier, new_frontier, visited_buf)) {
frontier->first_point = new_frontier->first_point;
frontier->last_point = new_frontier->last_point;
new_frontier->next_shape = frontier;
}
free(visited_buf);
color_from_frontier(&img, new_frontier->first_point);
__main_task_complete:
img = img;
}
free_storage(ps);
char* outfname = argv[2];
fp = fopen(outfname, "w");
if (fp == NULL) {
printf("Error opening file \"%s\"\n", outfname);
return 1;
}
fprintf(fp, "%d %d\n", img.w, img.h);
fprintf(fp, "%s", img.buf);
free(img.buf);
fclose(fp);
return 0;
}
পরীক্ষিত: আর্চ লিনাক্স, জিসিসি 9.1.0, -O3
এই কোডটি একটি কাস্টম ফাইলের ইনপুট / আউটপুট নেয় যা আমি "সিপিপিএম" বলি (কারণ এটি ক্লাসিক পিপিএম ফর্ম্যাটের সংশ্লেষিত সংস্করণের মতো)। এটি থেকে / এ রূপান্তর করার জন্য একটি অজগর স্ক্রিপ্ট নীচে রয়েছে:
from PIL import Image
BLACK='B'
WHITE='W'
RED ='R'
def image_to_cppm(infname, outfname):
outfile = open(outfname, 'w')
im = Image.open(infname)
w, h = im.width, im.height
outfile.write(f"{w} {h}\n")
for y in range(h):
for x in range(w):
r, g, b, *_ = im.getpixel((x, y))
if r==0 and g==0 and b==0:
outfile.write(BLACK)
elif g==0 and b==0:
outfile.write(RED)
else:
outfile.write(WHITE)
outfile.write("\n")
outfile.close()
im.close()
def cppm_to_image(infname, outfname):
infile = open(infname, 'r')
w, h = infile.readline().split(" ")
w, h = int(w), int(h)
im = Image.new('RGB', (w, h), color=(255, 255, 255))
for y in range(h):
for x in range(w):
c = infile.read(1)
if c==BLACK:
im.putpixel((x,y), (0, 0, 0))
elif c==RED:
im.putpixel((x,y), (255, 0, 0))
infile.close()
im.save(outfname)
im.close()
if __name__ == "__main__":
import sys
if len(sys.argv) < 3:
print("Error: must provide 2 files to convert, first is from, second is to")
infname = sys.argv[1]
outfname = sys.argv[2]
if not infname.endswith("cppm") and outfname.endswith("cppm"):
image_to_cppm(infname, outfname)
elif infname.endswith("cppm") and not outfname.endswith("cppm"):
cppm_to_image(infname, outfname)
else:
print("didn't do anything, exactly one file must end with .cppm")
অ্যালগরিদম ব্যাখ্যা
এই অ্যালগরিদম কীভাবে কাজ করে তা হ'ল এটি লাল পিক্সেল সহ চিত্রের সমস্ত সংযুক্ত আকার খুঁজে বের করে শুরু হয়। এটি পরে প্রথমটি নেয় এবং এটি অন্য আকারের মুখোমুখি না হওয়া অবধি একবারে এর সীমান্ত এক পিক্সেল প্রসারিত করে। এরপরে স্পর্শ করা থেকে মূল আকারের সমস্ত পিক্সেলকে রঙ করে (ট্র্যাক রাখার পথে এটি তৈরি লিঙ্কলিস্টটি ব্যবহার করে)। অবশেষে, এটি প্রক্রিয়াটি পুনরাবৃত্তি করে, তৈরি হওয়া সমস্ত নতুন আকার খুঁজে বের করে, যতক্ষণ না কেবলমাত্র একটি আকার থাকে।
ছবির গ্যালারি
টেস্টকেস 1, 183 পিক্সেল
টেস্টকেস 2, 140 পিক্সেল
টেস্টকেস 3, 244 পিক্সেল
টেস্টকেস 4, 42 পিক্সেল
টেস্টকেস 5, 622 পিক্সেল
টেস্টকেস 6, 1 পিক্সেল
টেস্টকেস 7, 104 পিক্সেল
টেস্টকেস 8, 2286 পিক্সেল
টেস্টকেস 9, 22 পিক্সেল
টেস্টকেস 10, 31581 পিক্সেল
টেস্টকেস 11, 21421 পিক্সেল
টেস্টকেস 12, 5465 পিক্সেল
টেস্টকেস 13, 4679 পিক্সেল
টেস্টকেস 14, 7362 পিক্সেল